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#1 |
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Join Date: May 2005
Location: Lynn, MA
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Am I crazy, or does it look like Technique Mastery is legal for DWA?
Has anyone seen this come up? Would you allow it? Seems a little nuts, but we are talking cinematic gaming... |
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#2 | |
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Join Date: Nov 2009
Location: Oregon
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Quote:
I've considered a houserule where you only use the highest TM rather than the combination of them. So if you've got Feint at +7 (that's +3 over the normal maximum), DWA at +2 and Counterattack at +4, you'd roll at a max of +2 when combining them. By RAW you'd roll Feint +13 followed by a Counterattack at +6; with the houserule you'd roll Feint +6 and Counterattack +2, which is still higher than the normal maximums, but not so blatantly broken. |
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#3 |
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Join Date: Apr 2013
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So the character would attack at base skill +x when using two weapons? Where increasing x costs [1]? Technique Mastery is always worth heightened scrutiny and attacking is the core function of the skill. For me, no way, not a chance.
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#4 |
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Join Date: Nov 2009
Location: Oregon
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Remember that as a cinematic technique, a character requires Trained by a Master or Weapon Master in order to improve DWA above default. When he's performing a DWA, he's not making a Rapid Strike, which with TbaM is only -3 per extra attack. I really don't see it as a particularly problematic choice, compared to the other things he could be spending those [5] cp on, especially if you're limiting the number of Perks a character can take. I'd worry more about someone pumping up Feint (though again, points spent there are points not spent on base skill and Parry).
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#5 |
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Join Date: Sep 2004
Location: Yucca Valley, CA
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i don't have a problem with DWA being a level higher than base skill. However, I do require DWA specify the combination, frex knife/knife is a separate technique from knife/rapier.
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#6 | |
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Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Quote:
For a kung-fu movie game where everyone has that one killer move, sure, why not? It would be amusing to have a guy so good that, like the Sundance Kid with shooting on the move, he's better with two weapons than with either one on its own. Balanced? Really, it depends on the game. It isn't one I'd give a blanket yes to in all circumstances. GM judgement is required.
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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#7 |
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Join Date: Aug 2004
Location: Tuscaloosa, AL
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I'd say no to this as fast as I did to they guy who wanted to learn DWA for Flail.
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#8 | |
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Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Quote:
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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#9 | |
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Join Date: Aug 2004
Location: Tuscaloosa, AL
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Quote:
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#10 |
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Join Date: Jan 2010
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Say say that a "full-fledged morningstar" is a straight up Flail from Low-Tech or Basic Set. Without ST20 one in each hand is simply not going to happen and it won't be very smart without ST26.
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| Tags |
| martial arts, techniques |
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