Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-02-2013, 09:10 PM   #1
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Psi: What can you do with an astral accessory?

Quote:
Originally Posted by Gef View Post
I'm the GM, trying to decide what to allow, trying to understand the author's intent. Is it cosmetic, like shtick?
I'm fairly sure that the Astral Accessory is supposed to do something. Otherwise what's the point. I don't really see a balance issue. It's gear, so it can be lost, stolen, broken, and so on. It's also inconvenient sometimes. There might be laws governing the ownership of Astral Accessories in certain Astral Realms.
sir_pudding is offline   Reply With Quote
Old 08-02-2013, 09:16 PM   #2
Sunrunners_Fire
 
Join Date: Mar 2010
Default Re: Psi: What can you do with an astral accessory?

Quote:
Originally Posted by sir_pudding View Post
There might be laws governing the ownership of Astral Accessories in certain Astral Realms.
Walking into the Faerie Mist bearing a weapon of iron to their retreat from the world would be quite the learning experience, I'm sure. For example.
Sunrunners_Fire is offline   Reply With Quote
Old 08-02-2013, 09:19 PM   #3
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Psi: What can you do with an astral accessory?

Quote:
Originally Posted by Sunrunners_Fire View Post
Walking into the Faerie Mist bearing a weapon of iron to their retreat from the world would be quite the learning experience, I'm sure. For example.
Sure, and you might need a drivers license for your motorbike in Utopia (of course Utopian DMV lines are always no-waiting!).
sir_pudding is offline   Reply With Quote
Old 08-02-2013, 11:48 PM   #4
Miles
 
Miles's Avatar
 
Join Date: Oct 2009
Default Re: Psi: What can you do with an astral accessory?

The gun and the motorbike are both going to run out of ammo/fuel, which can serve as a limiting factor.
Miles is offline   Reply With Quote
Old 08-03-2013, 03:16 AM   #5
the_matrix_walker
 
the_matrix_walker's Avatar
 
Join Date: May 2005
Location: Lynn, MA
Default Re: Psi: What can you do with an astral accessory?

IIRC there is a strict weight limit (BL or something) that would prevent a motorcycle as an option.
the_matrix_walker is offline   Reply With Quote
Old 08-03-2013, 06:15 AM   #6
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Psi: What can you do with an astral accessory?

Quote:
Originally Posted by Gef View Post
I'm the GM, trying to decide what to allow, trying to understand the author's intent. Is it cosmetic, like shtick?
I'd say mostly cosmetic, but that's JMO. PK is approachable... you might want to PM him if you're interested in what his actual intent was for the Perk.
Quote:
Originally Posted by sir_pudding View Post
I'm fairly sure that the Astral Accessory is supposed to do something. Otherwise what's the point. I don't really see a balance issue. It's gear, so it can be lost, stolen, broken, and so on. It's also inconvenient sometimes. There might be laws governing the ownership of Astral Accessories in certain Astral Realms.
From my perspective, the Perk is to just allow for minor items to be carried along with your astral body, but not such stuff as would impinge on other's niches, or negatively affect suspension of disbelief. If someone wanted to use the Perk to carry their Signature handgun while astrally projecting in one of my games, I'd be disinclined to allow it, but of course, other GM's games will vary. The gear is Signature Gear, and so has some protection from permanent loss. The Perk allows you to circumvent the 'no equipment' inherent limitation of Astral Travel. Gear is not as big a deal when projecting, given the other advantages conveyed by the ability, which also makes me think that it (Astral Accessory) is mostly just for show.
Quote:
Originally Posted by the_matrix_walker View Post
IIRC there is a strict weight limit (BL or something) that would prevent a motorcycle as an option.
Yes. BL or less for each accessory, and every piece of SG needs its own AA Perk to be carried with you.
Not another shrubbery is offline   Reply With Quote
Reply

Tags
astral, astral accessory, signature gear


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:15 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.