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Old 08-02-2013, 04:28 PM   #12
Vynticator
 
Join Date: Jul 2012
Default Re: Defaults; how do they work

Quote:
Originally Posted by DangerousThing View Post
Actually the familiarity penalties are a different issue from the defaults.

<snip>

Defaults have to do with skills. Familiarities have to do with specific types of objects.

I don't think that familiarities have been mentioned before is because we're talking skills.
Yes, slightly different, but closely related. The skills being discussed are weapon skills, and familiarity affects those skills especially. So my point is that a point in a skill gets you not only the spin-off benefits within the skill but also the right to claim familiarity with two types of weapon within that skill. A default user would suffer familiarity penalties on top of the default penalty and not get related benefits. I would say that's pretty relevant to the discussion.
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