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Old 07-31-2013, 10:58 PM   #4
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Defaults; how do they work

But putting even a single point into Spear, regardless of how or why, makes it so I have all benefits of having the Spear skill (aka, I have it, nothing withheld)?

To give a similar situation, I have Broadsword at DX+10. Assuming DX10, I have it at 20. I also have Rapier at 16 (Broadsword -4). I don't get any of the benefits of fencing, according to B173. If I put 4pts into Rapier, do I now? Can I do the same by putting only 1 pt into Rapier, to signify that I have Rapier 16, and not a default of 16?
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Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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