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Old 07-19-2013, 07:40 AM   #4
MunchkinMan
 
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Join Date: Aug 2004
Location: Macungie, PA
Default Re: Charm question

Quote:
Originally Posted by Trypto View Post
they decided to interpret the "there are no take-backs" part as in you cannot take back your decision to fight it could you please clarify if this is referring to your decision of fighting or to the cards I may have played such as potions, doppleganger, etc...
First of all, it says there are no take backs once you've played a card or rolled a die.

Either way, charming a Monster is never a decision one must make immediately, especially since any given combat's status can change back and forth over even a short period of time. Of course, if your friends won't relent, argue with them that they can't ask for help unless they do it immediately, so if there was once a Monster they could beat and then couldn't after a few Monster Enhancers were added they couldn't ask for help, and we'll see how quickly they relent. Of course, you can't ask for help when you are winning, so hopefully it's obvious to see how that doesn't really work.
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charm, clarification, interpretation, rule stretching, wizard


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