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Old 07-16-2013, 02:46 PM   #21
kirbwarrior
 
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Default Re: [MH] A couple of questions

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So yes, the were-eagle is large, as hinted at by its impressive ST! But not 6' tall -- its SM comes from its wingspan, not height as with a human. If it's flying high, this shouldn't be an issue. If it's just hanging out on the ground, most people will think, "Wow, I've never seen a wild eagle up close. I didn't realize how huge they were!" Experts (e.g., anyone with Animal Handling for birds or Veterinary) should get a roll to realize something is weird, as with any lycanthrope.
SM0 is 6ft. Wingspan is (at least) twice your height. If the eagle has a 6ft spread, it would be SM-2.

Talent helps with any rolls; cripple checks, power blocks, etc.
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While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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Old 07-17-2013, 12:51 PM   #22
PK
 
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Default Re: [MH] A couple of questions

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SM0 is 6ft. Wingspan is (at least) twice your height. If the eagle has a 6ft spread, it would be SM-2.
I didn't say it had a 6' wingspan. I said that its SM was not derived as a human's would be, and thus the statement about the eagle "being 6' tall" was incorrect. A SM 0 bird will have a wingspan between 10' and 12' across, but its actual body will vary -- it doesn't use the same proportions as a winged human would.

If we assume wingspan is about 3x the length of the bird (appropriate for some eagle species), we can envision a SM 0 were-eagle with a 10' wingspan and a body length of about 3.5'. Such an eagle would be extremely large, but not so large as to necessarily cause a panic. It would provoke the kind of responses I mentioned above.

Finally, I'd like to note that going to SM -1 and SM +1 were-animals will not break anything in a MH game; it will just add complication. In a world where some of the foes have nonzero SMs, having to also keep track of PCs shifting between different SMs was simply something I wished to avoid. If you and your players are experienced and like the extra crunch, go ahead and mix up the SMs for your lycanthropes.
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Old 07-18-2013, 09:44 PM   #23
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Default Re: [MH] A couple of questions

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If we assume wingspan is about 3x the length of the bird (appropriate for some eagle species), we can envision a SM 0 were-eagle with a 10' wingspan and a body length of about 3.5'. Such an eagle would be extremely large, but not so large as to necessarily cause a panic. It would provoke the kind of responses I mentioned above.
Bumping that to 12' and 4' still gives us a relatively small being for SM 0, considering that 4.5' is the max of SM -1. Or would this eagle only be able to fit in spaces an SM 0 creature could? Makes me think this bird is pretty fat (considering the SM rule on p19).

(not that I require the bird to be of any size, I would just rather that, if the bird is supposed to be SM 0, that it follows the rules of being SM 0. If I wanted the bird to be smaller, I'd deal with the rules of SM -1)
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While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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Old 07-19-2013, 12:08 AM   #24
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Default Re: [MH] A couple of questions

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That sentence is saying that the GM shouldn't allow unrealistically broad Talents, not Talents with skills useful in combat. In other words, the GM shouldn't let players build a 15/level Talent that encompasses 25 different useful Ninja skills -- that's too good of a deal and makes no sense as an inherent talent.

Several existing Talents include combat skills; see GURPS Power-Ups 3: Talents for a complete list.
Skill Talents as supernatural powers, e.g. as per the suggestions in GURPS Fantasy, ought to be able to range more widely.
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