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Old 07-16-2013, 07:31 AM   #16
PK
 
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Default Re: [MH] A couple of questions

Quote:
Originally Posted by Saabre View Post
I was thinking of the last sentence under Talents. It says GMs "ought to forbid Ninja Talent or Weapon Talent." Rereading it, I guess it doesn't say Talents can't effect combat skills. I just got that impression.
That sentence is saying that the GM shouldn't allow unrealistically broad Talents, not Talents with skills useful in combat. In other words, the GM shouldn't let players build a 15/level Talent that encompasses 25 different useful Ninja skills -- that's too good of a deal and makes no sense as an inherent talent.

Several existing Talents include combat skills; see GURPS Power-Ups 3: Talents for a complete list.
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