Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-11-2013, 07:35 AM   #11
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: 4E's hit point philosophy

Quote:
Originally Posted by Icelander View Post
It's certainly much more courteous and professional for people associated with SJ Games to do so and indicate that they are willing to work toward solutions in an area where GURPS underperforms (like David Pulver and Kromm do in this regard) than blame the customer for playing wrong and denigrate his tastes as disease-inducing because he dares to ask for better emulation, in order to facilitate his roleplaying experience.
I question your use of the term "disease-inducing"; the closest thing I've said is "break out in hives," and that's my opinion of strict simulationism, not a company statement. I believe my previous post is pretty clear in that regard.

I also think "blame the customer for playing wrong" is awfully harsh; what I've said is that I don't think GURPS is the best tool for some kinds of encounters, and trying to shoehorn those encounters into GURPS as written is going to lead to frustration and difficulties. (As this thread demonstrates!)

What I will say -- in my capacity as a gamer, not as a company spokesperson -- is that I think the more rules you load onto GURPS to make it a better simulation engine, the more daunting you make the game for casual players, and the more likely it is that those players will abandon the entire game in favor of something that chooses gameplay over realism. I don't think that's a desirable outcome for the line, for the company, OR for the fans.

Edited to add: I'm not in the least opposed to the creation of such rules for the players who want them. I do not think they should be the default, and I certainly don't think that the lack of those rules is a flaw of a system designed to appeal to as wide a base as possible.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
 

Tags
damage, hit points

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:07 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.