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Originally Posted by Kenneth Latrans
That all looks good to me. Also makes me want to play a sorcerer/wizard/bard.
Just one question: will an exception to the "no arcane healing spells" be made for Bards, whose learnable spell lists -do- include Cure Light Wounds and the like?
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To be honest, I'd rather not - I rather like the idea of making arcane magic more unified and blurring the boundaries between arcane magic-using classes. Making a special exception for bards would make it difficult to explain why sorcerers and wizards couldn't learn them
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Are Bards, as jacks of all trades, expected to buy minor levels or Power Investiture to gods with the Healing domain to get such spells?
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That might be the best idea, and it echoes the AD&D 1E bard - who could cast druid spells.
Or maybe we could do something on the lines of the "New Realm" Power-Up for clerics from GURPS Dungeon Fantasy 11 - only in this case, people with Magical Aptitude could buy Power Investiture itself as a "Power-Up" for their Magical Aptitude. This could also represent the Theurgist prestige class...