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Old 07-09-2013, 09:31 PM   #8
ErhnamDJ
 
Join Date: Aug 2009
Location: OK
Default Re: Slings, realistic physics, The Deadly Spring

If you say someone is able to generate Watts equal to three times their Basic Lift per arm at the maximum, and that a sling has an efficiency of around ninety percent (which is just me making something up), and that attacking with a sling takes between a third of a second and three-quarters of a second (depending on swing style), then what you end up with is:

A minimum of Joules equal to nine-tenths of Basic Lift.

And a maximum of Joules equal to nine-tenths of two-and-a-quarter times Basic Lift.

So that seems to fit the data fairly well. I'd probably call the weaker attack a regular attack and the stronger attack an AoA (Strong) and leave it at that. And I'd probably come up with some Strongsling perk that mimics Strongbow, if you're using that one in your game.
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deadly spring, low-tech, pyramid 3/33, the deadly spring


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