Quote:
Originally Posted by The_Ryujin
Hmmmm, from what (little) I know about slings is that they seem to act mostly like a pendulum arm, increasing the torque of your throw, with a bit of a spring like action going on at the end so I would think that you'd need to do some heavy retooling of Mr. Cole's Deadly Spring engine to make one work.
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To begin with, I was thinking I'd input some real world experimental results into his firearms model, to check what our performance benchmarks ought to be.
At least it would guide me toward quick and dirty fixes to slings, before they become relevant in my campaigns.