Quote:
Originally Posted by tbrock1031
Currently, I have five basic Powers: Energy Control (for Force Lightning and Energy Absorption, among other tricks), ESP (for sensing the future, past, etc), Healing, Psychokinesis (for the many TK tricks), and Telepathy (including the famous Jedi Mind Trick); each has its own Power Talent (5/level). All abilities would have a use skill to go along with them.
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I'd actually consider only three Powers. Light, Dark and Gray. That way you tie the setting's Moral divisions into the power structure. Gray Talent stacks with Light or Dark, and Light and Dark are mutually exclusive, when you convert you lose the old Power and get equal points in the new Power.