Quote:
Originally Posted by vierasmarius
This is exactly why I love the RPM system. It's not constrained nearly as much as D&D or GURPS Magic. Anyone can cast any spell if they have the skill to do so, and "any spell" doesn't mean "anything from this list", it means "anything you can imagine". But anyways, I don't mean to belabor this point. It's certainly only one of many options.
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The only problem I have with RPM is that, to me at least, it doesn't
feel like D&D-type magic. I wouldn't use it for a DF game. A normal fantasy game, probably, unless the world called for something else, but not DF.