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#51 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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OK, I will try to add the remaining letters as I find the time...
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#52 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Looking good. I'm tweaking some of the formatting, as lines appear to not fill out due to carriage returns added in the copy/paste process, and adding type tags. I'll put the needed Tome of Horrors citation info when I get home; I have it at the end in my PDF.
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#53 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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As an aside on the common races, I'm left to ask why bother? There are perfectly functional GURPS equivalents, and we would want any end-version to be as GURPS-like as we can get it.
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#54 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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There are multiple functional GURPS equivalents, which is part of the problem. And I want to work out base templates which then can be further tweaked for all the subraces out there...
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#55 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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OK, I've added the remaining monsters from Rasputin's file - as well as a few non-D&D monsters that were also in it.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#56 |
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Join Date: Nov 2009
Location: Oregon
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One thing I'd love to see would be classic D&D spells converted to RPM. The spell "slots" provided by Conditional Rituals and Charms seem an ideal way to handle Vancian magic (and certainly makes more sense than "memorizing" fire-and-forget spells). If I have time, I may take a stab at it. I think I've still got some D&D 3.5 books around here somewhere...
EDIT: Oh, I see this did come up already in the thread. Oops. =P |
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#57 | |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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Quote:
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#58 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Many of the lower-level spells have simple equivalents in GURPS. For those, don't reinvent the wheel, but point to something already in the system. For the others, however, there are a lot of spells. I'd concentrate on a subset at first, like the ones in the original game (use Delving Deeper for that reference, or Dagger if you want an even smaller subset).
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#59 | |
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Join Date: Nov 2009
Location: Oregon
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Quote:
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#60 | |
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Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Quote:
Many of the other pages at the Repository have a section for "Variants". I think the easiest way to list the "Power-Ups" would be to add them as "Variants" at the bottom of the write-up and above the disclaimer. Another suggestion, (says the man unlikely to actually do it); how about cross-referencing to related links? |
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| Tags |
| conversion, d&d to gurps, d20 conversion, gurps repository |
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