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#6 |
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Join Date: Sep 2012
Location: Germany
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Here are the lower cost variants of the racial templates. I tried to make them as thin as possible and really only including that which is essential and/or stereotypical for the race.
Dwarves (31 points) Attribute Modifiers: HT +1 [10]. Advantages: Dark Vision [25]; Extended Lifespan 4 [4], Magic Resistance 1 [2], Resistant (Poison, +3 to HT) [5]. SM -1 [-15] Elves (46 points) Attribute Modifiers: DX +1 [20], HT -1 [-10]. Secondary Characteristic Modifiers: Per +2 [10]. Advantages: Extended Lifespan 5 [5], Less Sleep 4 [8], Magery 0 [5], Night Vision 3 [3], Resistant (Immunity to supernatural “sleep” effects) [5]. Gnomes (5 points) Attribute Modifiers: ST -1 [-10], HT +1 [10]. Advantages: Acute Hearing +2 [4], Extended Lifespan 3 [3], Night Vision 3 [3], Resistant (Illusions, +3) [5], Speak With Animals (burrowing creatures only -60%, 3 Uses/day -20%) [5]. SM -1 [-15] Half-Elves (15 points) Secondary Characteristic Modifiers: Per +1 [5] Advantages: Extended Lifespan 1 [1], Night Vision 4 [4], Resistant (Immunity to supernatural “sleep” effects) [5]. Half-Orcs (10 points) Attribute Modifiers: ST +1 [10], IQ -1 [-20] Advantages: Dark Vision [25] Disadvantages: Social Stigma (Second-Class Citizen) [-5]. Halflings (14 points) Attribute Modifiers: ST -1 [-10], DX +1 [20] Advantages: Acute Hearing +2 [4], Luck (Defensive -20%) [12], Extended Lifespan 1 [1], Fearlessness +1 [2] SM -1 [-15] Changelog ALL - Applied PK's house rule for flavor traits - Removed racial skills, because they do not make sense Dwarves - Adjusted point costs of Resistant from 3 to 5 - Removed HP modifier - Removed Basic Move modifier, because this is covered by SM -1 - Reduced magic resistance and removed the improved enhancement, because +2 in D&D is not +2 in GURPS - added Size Modifier -1, because they are Dwarves and not only slow humans :) - Elves - Removed HP modifier - Reduced Night Vision advantage from 7 to 3 Gnomes - Removed HP modifier - Removed Basic Move modifier, because this is covered by SM -1 - Added Size Modifier -1 - Removed Acute Taste/Smell - Reduced Night Vision advantage to 4 - Reduced Night Vision from 7 to 3 Half-Elves - Reduced Night Vision from 7 to 3 Halflings - Removed Basic Move modifier, because this is covered by SM -1 - Removed Enhanced Dodge - Added Luck (Defensive) as a substitute for Enhanced Dodge, since it also covers defense against spells, as the saving throws in D&D do Hobgoblins - Removed them, because I don't like them :P Last edited by Laughing Man; 07-02-2013 at 04:03 PM. |
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| Tags |
| conversion, d&d to gurps, d20 conversion, gurps repository |
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