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Old 07-02-2013, 03:58 PM   #6
Laughing Man
 
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Join Date: Sep 2012
Location: Germany
Default Re: The Definite d20/D&D Conversion thread

Here are the lower cost variants of the racial templates. I tried to make them as thin as possible and really only including that which is essential and/or stereotypical for the race.

Dwarves (31 points)
Attribute Modifiers: HT +1 [10].
Advantages: Dark Vision [25]; Extended Lifespan 4 [4], Magic Resistance 1 [2], Resistant (Poison, +3 to HT) [5].
SM -1 [-15]

Elves (46 points)
Attribute Modifiers: DX +1 [20], HT -1 [-10].
Secondary Characteristic Modifiers: Per +2 [10].
Advantages: Extended Lifespan 5 [5], Less Sleep 4 [8], Magery 0 [5], Night Vision 3 [3], Resistant (Immunity to supernatural “sleep” effects) [5].

Gnomes (5 points)
Attribute Modifiers: ST -1 [-10], HT +1 [10].
Advantages: Acute Hearing +2 [4], Extended Lifespan 3 [3], Night Vision 3 [3], Resistant (Illusions, +3) [5], Speak With Animals (burrowing creatures only -60%, 3 Uses/day -20%) [5].
SM -1 [-15]

Half-Elves (15 points)
Secondary Characteristic Modifiers: Per +1 [5]
Advantages: Extended Lifespan 1 [1], Night Vision 4 [4], Resistant (Immunity to supernatural “sleep” effects) [5].

Half-Orcs (10 points)
Attribute Modifiers: ST +1 [10], IQ -1 [-20]
Advantages: Dark Vision [25]
Disadvantages: Social Stigma (Second-Class Citizen) [-5].

Halflings (14 points)
Attribute Modifiers: ST -1 [-10], DX +1 [20]
Advantages: Acute Hearing +2 [4], Luck (Defensive -20%) [12], Extended Lifespan 1 [1], Fearlessness +1 [2]
SM -1 [-15]

Changelog
ALL
- Applied PK's house rule for flavor traits
- Removed racial skills, because they do not make sense

Dwarves
- Adjusted point costs of Resistant from 3 to 5
- Removed HP modifier
- Removed Basic Move modifier, because this is covered by SM -1
- Reduced magic resistance and removed the improved enhancement, because +2 in D&D is not +2 in GURPS
- added Size Modifier -1, because they are Dwarves and not only slow humans :)
-

Elves
- Removed HP modifier
- Reduced Night Vision advantage from 7 to 3


Gnomes
- Removed HP modifier
- Removed Basic Move modifier, because this is covered by SM -1
- Added Size Modifier -1
- Removed Acute Taste/Smell
- Reduced Night Vision advantage to 4
- Reduced Night Vision from 7 to 3

Half-Elves
- Reduced Night Vision from 7 to 3

Halflings
- Removed Basic Move modifier, because this is covered by SM -1
- Removed Enhanced Dodge
- Added Luck (Defensive) as a substitute for Enhanced Dodge, since it also covers defense against spells, as the saving throws in D&D do

Hobgoblins
- Removed them, because I don't like them :P

Last edited by Laughing Man; 07-02-2013 at 04:03 PM.
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conversion, d&d to gurps, d20 conversion, gurps repository


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