Quote:
Originally Posted by Laughing Man
I am very interested in this, since I am starting my GURPS Pathfinder campaign in a week, which pretty much is D&D.
Just a little question: Is the goal to convert 1:1? Even the silly stuff, like racial skills?
|
A reduction in silly stuff wouldn't hurt. In general, I am trying to keep the general flavor of everything while still making sure the GURPS conversion isn't particularly awkward. For instance, I don't feel the need to convert all the D&D spells or the spell slot system into GURPS but at most create variants for the standard GURPS system.