Quote:
Originally Posted by Dustin
Probably covered by some piece of RAW, but I might snap-rule that your underwater Dodge is the lesser of your normal Dodge and (Swimming skill/2)+3.
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Wouldn't it be to high for a dodge score? An athlete with Swimming-16 would for instance have a dodge score of 11 underwater and a dodge score of 5 or 6 on the ground.
Edit:
I forgot to tell: personally, I would just use the normal dodge score. Dodge speed is slowed down underwater, but just as well as attacks and everything else. I would just require a swimming roll before any dodge attempt for humans and other non aquatic characters.