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Old 06-27-2013, 03:42 AM   #11
Mailanka
 
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Default Re: [DF] Advice for first-time Dungeon Fantasy GM

Quote:
Originally Posted by b-dog View Post
It is disappointing to hear DF as a silly genre. I feel it can be silly if you want it to be silly but you can play seriously if you want to.
See my signature.

Quote:
Originally Posted by b-dog View Post
Could there be a GURPS series about high fantasy with dwarves and elves and dungeons that is done in a serious manner? Maybe GURPS Heroic Fantasy where you could play a wizard who fights monsters and the forces of evil? But done in such a manner that at least attempts to make sense. Maybe something like Ars Magica or Pendragon or Stormbringer?
You're totally right, man. There's this gaping hole in the GURPS line. We really need a book about fantasy games with a deep, rich discussion of what makes fantasy games work, how best to build your own, the themes found therein. Perhaps we could touch on monsters and alternate magics, the cycle of history, and put in some racial and occupational templates so you can hit the ground running, and maybe even have a pre-gen setting or two. Would it be so hard? Not sure what to call it, but I bet we can get Bill Stoddard to write it up. He's pretty good at thoughtful setting material.
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