Quote:
Originally Posted by Vaevictis Asmadi
* Dice of damage (such as from bite force), relative to thrust (only handled by Weak Bite, as far as I know, although increases can be approximated via damage type multipliers, via Teeth)
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According to various GURPS supplements, you can buy Striking ST (bite only, -X%). I usually take a somewhat different route. If the extra damage is due to an extra powerful bite, I take Arm ST for the jaws, and call it Jaw ST (this means that it can also resist attempt to break free from a grapple). If the extra damage is due to the tooth mechanics, I take it as a Striker with a modifier making it apply to a bite.
Quote:
Originally Posted by Vaevictis Asmadi
* Ability to hold a bite, grapple or choke hold, vs. attempts to escape the bite grapple (this is affected by bite force, by jaw flexibility (as with snakes), by tooth shape, and by the fragility or strength of the jaw (the jaws of thylacines appear to have been pretty weak for this thing, so that a struggling prey animal had a better chance to break the jaw and thus the hold) (is this what your Gripper advantage does?)
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I designed the Gripper advantage for ability to hold on (either with a bite or with other mechanisms, such as an octopus's suckers or a lobster's claws). So far I am not sure how I would handle a fragile jaw.
Luke