Quote:
Originally Posted by Bruno
Although - if you're adverse to Innate Attack, RPM has a pretty darn high damage output built into it. Not surprising, as it's baselined against "Action Hero" TL8 weapons.
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And this is the important part!
GURPS Magic's baseline is 1d~ as it presumes a Low-Tech setting where most attacks are 1d~ (ST 10~ with a -2 ~ +2 weapon). If your setting isn't using that as its' baseline attack, then you
should adjust the spell's damage values accordingly; if your setting's baseline attack is 9d(10), then replace the '1d' in the spell description with '9d(10)'.