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#11 |
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Join Date: May 2011
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I think for now I'll assume that we are correct, and that this is a Necromantic version of Holiness. That works well for Death Knights as I understand them, and it is easy enough to implement.
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#12 |
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Join Date: Dec 2008
Location: Behind You
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Talents are usually 5 points / level across GURPS.
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#13 |
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Join Date: May 2011
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Sure, or 10 or 15, but what does this Talent affect? Is it skills? If so, which 6 or fewer skills ? Is it the rolls made against necromantic abilities (which is what I am assuming)? I'd make the call with confident satisfaction if it were just for my own table, but writing a data file I intend to offer everyone (who uses GCA and Dungeon Fantasy and optional stuff from Pyramid), I want to get things right.
Maybe I am sweating it too hard, since no one else has pointed out this issue yet. |
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#14 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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| Tags |
| dungeon fantasy, pyramid 3/50 |
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