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Old 06-20-2013, 02:17 PM   #1
Peter V. Dell'Orto
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Join Date: Aug 2004
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Default Re: DF Artillery Mages Noodling

Quote:
Originally Posted by Kromm View Post
To be clear: This affects all your Missile spells, and you choose the enhancements you're using each time you cast, not when you buy the ability. But yeah . . . maybe 1 point per +1% is too steep. At +5%, somebody with Heroic Archer-level points could get +100% in enhancements, which might be too good. I'm not sure.
Okay, in that case, +1% seems fair - 50 points for "I can do all sorts of wackiness with my missile spells and choose as I need them, for no extra cost" is a bargain in DF.
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Old 06-21-2013, 01:37 AM   #2
Peter Knutsen
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Default Re: DF Artillery Mages Noodling

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Originally Posted by Peter V. Dell'Orto View Post
Okay, in that case, +1% seems fair - 50 points for "I can do all sorts of wackiness with my missile spells and choose as I need them, for no extra cost" is a bargain in DF.
Especially if you slap a Gadget Limitation onto it.
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