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#71 |
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Join Date: Sep 2004
Location: Southeast NC
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In any setting where ships are very expensive, anyone who owns one is either obscenely wealthy or incapable of selling it. Which is itself a WSoD issue with certain settings, where a simple economic analysis will show the best way to make money with a ship is to sell it.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#72 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#73 |
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Join Date: Jul 2008
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...where are you seeing the word "freehold"?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#74 | |
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Join Date: Jul 2008
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The second point comes down to 'don't make a game about spaceship economics and then make the economics rule out spaceships'.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#75 |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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in my post that that you quoted to say that it's ignoring those conditions.
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#76 | |
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Join Date: Jul 2008
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Don't think it resolves the issue though. Your net worth is theoretically a bunch in that case. That doesn't actually make you obscenely wealthy.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#77 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Realistically, if you're not obscenely wealthy you are going to have a hard time holding onto your extremely expensive toy. Between taxes and fees, operating expenses, and other costs you either need a large cash flow (i.e. wealth) or you will quickly run into a situation in which you cannot pay some part of those expenses and wind up losing the asset. In the real world average people don't own and operate cruise ships, jet liners, or sky rises. It takes a great deal of assets and wealth in order to both own and operate such an expensive toy. Even if you scale it down to an example of something an average person can afford to buy (say, a 2-4 person propeller plane or small yacht) it is an extremely expensive toy to own, and many people who buy one wind up losing or selling it because they cannot afford the upkeep on it while other people don't bother buying it because they don't want to sink that kind of money into it.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#78 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Someone who has a spaceship and the skills and allies to operate it properly is likely to be making some money on it. It's funny to see spaceship captains who don't have the cash to buy a single set of clothes. |
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#79 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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In GURPS the Wealth advantage doesn't just represent your current assets or your current job, it also represents your earning potential. If you have a low wealth level then you are going to have a harder time landing the kinds of jobs that will pay enough to keep operating your ship.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#80 | |
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Join Date: Jul 2008
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But if your (commercial-purposed) ship makes economic sense (sometimes dodged legitimately), and is very expensive, operating it correctly should produce a lot of income. That's quite true. But having a piece of capital capable of producing wealth, actually producing wealth with it, and being wealthy are separable, even if there is a logical path connecting them.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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| Tags |
| spaceships, wealth |
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