Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-22-2013, 10:40 PM   #1
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Martial arts for and against Neanderthals

Unarmed or Armed? we call both Martial arts around here.

Honestly, only if you need flavor. The two species (or not, interbreeding may have occurred) are so similar it shouldn't effect combat much.

But if you want to have differences, go for it!
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is online now   Reply With Quote
Old 05-22-2013, 10:52 PM   #2
Dangerious P. Cats
 
Dangerious P. Cats's Avatar
 
Join Date: Sep 2007
Default Re: Martial arts for and against Neanderthals

Quote:
Originally Posted by ericthered View Post
Unarmed or Armed? we call both Martial arts around here.

Honestly, only if you need flavor. The two species (or not, interbreeding may have occurred) are so similar it shouldn't effect combat much.

But if you want to have differences, go for it!
I'm going with both. When you get to the middle ages there's not the same division that you get with modern martial arts.
__________________
There is no "i" in team, but there is in Dangerious!
Dangerious P. Cats is offline   Reply With Quote
Old 05-22-2013, 11:26 PM   #3
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Martial arts for and against Neanderthals

And what is the difference between the two in this setting? the exact differences have so much wiggle room it can be hard to say. Are these hulking brutes that are dumber than Cro-mangons, or do they mostly have a thicker face and perhaps heavier musculature?
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is online now   Reply With Quote
Old 05-22-2013, 11:48 PM   #4
gilbertocarlos
 
gilbertocarlos's Avatar
 
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
Default Re: Martial arts for and against Neanderthals

Assuming Neanderthals are tougher and stronger, but a little dumber:
The biggest difference would be that Neanderthals would have a higher ratio on the warrior class.
The higher ST would make it a little easier against armor, but, since they also wear armor, it would cancel it. However, humans would have a slighter higher incentive to use two handed/heavier weapons.
Neanderthals being adapted to cold, would only live in the north, everywhere else they would be very rare, and normal history would progress normally. They wouldn't be considered a different race, only as tough guys/gals.


Of course, we're ignoring interracial breeding, with is what happened and would happen if they still existed.

Last edited by gilbertocarlos; 05-22-2013 at 11:51 PM.
gilbertocarlos is offline   Reply With Quote
Old 05-23-2013, 01:59 AM   #5
combatmedic
Banned
 
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
Default Re: Martial arts for and against Neanderthals

Quote:
Originally Posted by gilbertocarlos View Post
Assuming Neanderthals are tougher and stronger, but a little dumber:
The biggest difference would be that Neanderthals would have a higher ratio on the warrior class.
The higher ST would make it a little easier against armor, but, since they also wear armor, it would cancel it. However, humans would have a slighter higher incentive to use two handed/heavier weapons.
Neanderthals being adapted to cold, would only live in the north, everywhere else they would be very rare, and normal history would progress normally. They wouldn't be considered a different race, only as tough guys/gals.


Of course, we're ignoring interracial breeding, with is what happened and would happen if they still existed.

Well, they lived in the Near East and Mesopotamia, too.

Maybe there are Neanderthal hillmen in the Zagros and Taurus Mountains of the OP's setting?

I like the idea of the Neanderthals being seen as 'tough guys.'
combatmedic is offline   Reply With Quote
Old 05-23-2013, 02:14 AM   #6
Phantasm
 
Phantasm's Avatar
 
Join Date: Jun 2006
Location: On the road again...
Default Re: Martial arts for and against Neanderthals

I'd give the Neanderthals "Smasha". ;)
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
Phantasm is offline   Reply With Quote
Old 05-23-2013, 02:26 AM   #7
combatmedic
Banned
 
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
Default Re: Martial arts for and against Neanderthals

Quote:
Originally Posted by tbrock1031 View Post
I'd give the Neanderthals "Smasha". ;)
Awww, yeah!

GURPS Martial Arts for 3E, ORC-FU
combatmedic is offline   Reply With Quote
Old 05-25-2013, 06:14 AM   #8
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: Martial arts for and against Neanderthals

Quote:
Originally Posted by combatmedic View Post
I like the idea of the Neanderthals being seen as 'tough guys.'
As you probably already know, but which some others in this thread might not, the "Orcs" in my Ärth setting are Neanderthals. I got the idea from Michael Crichton's "Eaters of the Dead", where they're the "grendels" from the Beowulf legend.
Peter Knutsen is offline   Reply With Quote
Reply

Tags
combat, martial arts, medieval martial arts, medieval warfare, neanderthals


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:43 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.