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#1 |
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Join Date: Mar 2010
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#2 |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Action Points are a measure of short-term fatigue, introduced in the aforementioned Pyramid issue. They're a way to regulate longer combats, by giving something that must be expended to take many common actions. Ideally, they're supposed to create lulls and flurries in combat.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#3 |
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Banned
Join Date: Jan 2013
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Sounds interesting. Thanks!
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#4 |
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Join Date: Aug 2008
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They are a thing of awesomeness. It makes combat feel like a lot less of "I attack again and again and again!" and more like an actual fight where people get tired.
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| Tags |
| actual play, the last gasp |
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