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#29 | |
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Join Date: Jun 2006
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Quote:
Perk limits, like Disadvantage limits, are trying to do something with game mechanics that you probably can't. "This character is too complex to be playable" isn't something you are going to get out of trait counts or point totals - some abilities are much simpler than others. Though maybe you could get something out of number of column inches of text in the trait definition.... Anyway using the space for a couple paragraph of warning about the dangers of over-complexity rather than for complicated numerical rules would probably work as well or better.
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-- MA Lloyd |
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| Tags |
| martial arts, perks |
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