|
|
|
#3 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Some professions get to go up to Ridiculous Luck because it suits the archetype: artificers who can make literally anything work for them (it's a natural extension of bottomless Gizmos and Serendipity); dashing, daring rogues (bards, swashbucklers, and thieves); innkeepers whom Lady Luck favors (because she always favors the house); mentalists who can manipulate probability; those favored by the gods (clerics, holy warriors, and shamans); and those who've made pacts with The Devil (demonologists, evil clerics, and unholy warriors). Everybody else can be lucky, but these guys are extra-lucky for the stated reasons.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
| Tags |
| dungeon fantasy |
|
|