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Old 04-24-2013, 10:07 PM   #18
Raekai
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Join Date: May 2011
Location: Columbus, Ohio
Default Re: Starting a new campaign, setting, genre. I could use some major help!

Quote:
Originally Posted by Snaps View Post
If you want a really easy system for building Mecha's, just make them as characters. If they are for PC's just use Alternate forms.

So you just build them like a normal character, with whatever DR, Strength, Hit points, etc you see them having.

Fair warning though, most Anime Mecha type builds are going to be thousands of points. To give you an idea, a Tank has something like 1200 DR on the front. If you want Mecha that are in that class, then right there that's at least 1200 points just for the DR, probably a lot more than that.

A mecha with 100 DR everywhere would get blown to bits by something like a tank shell, and you're looking at 500 points for the DR alone.

Could you give us an example of what kind of characters you'd want? Give us specifics.

Do you want your characters to be able to take on things like that big Scorpion Robot by themselves? Can each character take on a squad of guys in combat armor with chainguns? Do you want them to be able to dodge bullets, etc?
There are going to be around six characters-ish. While I don't think ONE of them should be able to take those obstacles out alone... I think three or four of them should be enough.

The characters aren't really specified yet... Although I do plan on having mechas somewhere in the mix. Who doesn't like them? Raise your hand, I dare you! If you really boil it down... You're either a psi, an alien, or have access to some very impressive technology. Either that or you're the damn best gunslinger around!
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