Powerstones, value, and extreme circumstances
I'm in the very earliest stages of a campaign based around the rise of the walking dead, and a question has occurred to me: In setting in which current civilization has collapsed, but a new one hasn't arisen (scattered small enclaves, yes, but a civilization, no), how do you evaluate the worth of a thing as a potential powerstone? I can't even begin to come up with a framework. The things most valued tend to be unsuitable, as they are generally consumable; I have difficulty with the concept of a powerstone can of soup :)
Last edited by Whitewings; 04-22-2013 at 05:16 PM.
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