Quote:
Originally Posted by vicky_molokh
Been there, done that. One of the annoying examples from the recent playtest discussion/explanation:
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Heh. I've always wanted to figure out how to do an orbital mechanics sim that would show current and future position of all objects (some sort of curve or line of dots), so you get an intercept course by arranging for your ship's dot in some future turn to correspond to the right target dot, but not sure how you make something like that into a readable display.