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#13 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Typically, the problem with space combat (2d or 3d) is that either you spend a lot of time fighting with the interface (acceleration, 3d movement, etc, etc), or you fix that (for example, by computerization) and it winds up about as interesting as watching paint dry.
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| Tags |
| bio-tech, high-tech, low-tech, spaceships, ultra-tech |
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