Quote:
Originally Posted by Brett
The problem is not with starts hitting one another. The problem is that if 480 AU from a is close enough to a that e is in orbit around a, at 480 AU, then if g comes in to 450 AU then it is going to be in orbit around a, not around f or c. In other words the stars won't stay in those orbits. The system will turn into a mixmaster.
|
Star e isn't in orbit around a, it's in orbit around b, I was simply using distance from a as a yard stick (since it's a fixed position for the purpose of these calculations)
But I get the idea, I need to move the orbits further out. I think the simplest solution will be to increase the separation multiplier on c, increasing it to *4 works nicely and increasing the orbit of g around f by 50%, epically as I had mucked up before and was using minimum separation when I should have been using maximum separation