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Old 03-11-2013, 03:07 PM   #1
Clancy
 
Join Date: Jan 2013
Default After Action Report: the Eggshell Campaign

Contents
  1. Contents, GM introduction, Dramatis Personae (this very post)
  2. Prologue Session I
  3. Prologue Session II
  4. Prologue Session IIIa
  5. Prologue Session IIIb
  6. Session 1a: Alex Frolov's quarters
  7. Session 1b: Acknowledgement and task request
  8. Session 1c: Revealing
  9. Session 2a: The Gift
  10. Session 2b: Teambuilding
  11. Session 3a: Managing the risks
  12. Session 3b: Common math
  13. Session 4a: Amanda La Shen
  14. Session 4b: Awakening
  15. Session 5: Arrival
  16. Session 6a: Step Inside
  17. Session 6b: Inhabitants
  18. Session 7a: Second Contact, CSAF's Move
  19. Session 7b: Going further
  20. Session 8a: Diaries, Sanity and Good Will
  21. Session 8b: The Countdown has began

GM introduction

Greetings!

As it had been mentioned already, I’m trying to run some THS story/sandbox. Vicky informed me about interested people who are willing to read the reports about GM’ing and playing in this setting.

Firstly about my experience. I’ll try to be as short as possible: 4 years ago (and still running this until now) I had been introduced to a game advertised as ‘cats in space with computers’. Our GM began to tell a story about a sophisticated swarm outbreak at ‘Vostok’ station, forcibly including all the earthlings in the ‘Hivemind’, International Blockade Fleet at the medium orbits... and we are tracing the origins of the swarm.

Then GM slowly faded out, and I (my character) had been painfully lost in the middle of the dead story. So year after the last session of the unfinished game I tried to finish this with all the alterations previous GM included in the world. For example there were almost no SAIs - only NAIs and LAIs.

Well, this had been achieved successfully, but due to some imminent failures and assumptions of an already ‘broken’ world (e.g. there were ‘psy’ traces) it became obvious: I need to run something much more canonical. Also, post-apoc + THS is a really bad combination anyway.

So, the current story, started less than a month ago, named Eggshell (this name has more than 2 layers of sense. Most obvious is this: dragons lay eggs :) but you may also think of how you perceive countless billions on Earth while progress and future really advanced by much, MUCH less people on the frontier. Contents and shell, something to evolve and grow...) is loosely tied to Duncanites, Earth orbit and something to find in the hollow but not-so-hostile outer space.

I had promised my party that in this story we will not need to visit Earth (at least according to the main plot requirements) and that we’ll be mostly in the Earth orbits (once again remember the name)..

But despite plot presence, it’ll be more sandbox than a railroad game, and in the worst case scenario they’ll just miss the final titles, that’s it. :)

Below you’ll find first session contents, transcribed by one of my players (many thanks!). Note this is personal intro, so he is alone here. Don't worry, party will come in shortly.

Hope it’ll be interesting to read, and due to my style of GMing your ideas and reactions are REALLY appreciated, I tend to forget obvious things to say, and very often a random conversation will ignite my insight. And yes, we have more than this one session already.

Dramatis Personæ

1. Richard Caine

Richard Caine, reasonably successful general-purpose social interface.

Mugshot: vaguely attractive but not particularly remarkable male in the late 20s; always sharp-dressed but not very original; carries a presence of great confidence, and yet clearly doesn’t take himself too seriously.

Dirtshot report:

Spoiler:  


2. Cherry Hunter

Cherry Hunter, Caine’s personal secretary bioroid.

Mugshot: attractive girl in early 20s, with dark/red hair, and lips slightly redder than seems possible without artificial pigmentation; generally European face, but with a slight and perhaps even artificial hint of something Asian. Typically wears clothes carefully balancing in the middle of the formal, the comfortable, and the alluring. Almost perpetually cheerful and in good mood.

Dirtshot report:

Spoiler:  


3. Komatsu Daiki

Duncanite teen prodigy of Japanese ancestry; shell and AI whiz.

Mugshot: An attractive, tall and slender oriental teen, most commonly dressed in convenient station-issue overalls. Rather adroit, and obviously well-adjusted to freefall. Commonly carries a can of cola or two in a pocket . . . or in hand.

Dirtshot info:

Spoiler:  


4. Kitsos Laskaris

Kitsos Laskaris, linguist/interpreter in training and former grey-collar telereceptionist.

Mugshot: a European male in late teens, slightly below average height, but of a sturdy physique.

Dirtshot report:

Spoiler:  


5. Igor Beregovoy

Igor Beregovoy, frontier-seeking cybertech.

Mugshot:

Dirtshot report:

Spoiler:  

Last edited by Clancy; 09-02-2013 at 07:18 AM.
Clancy is offline   Reply With Quote
 

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