Re: [THM] Magic for my custom setting
I'm thinking of starting with around 150cp. But the characters will progress, and I'm hoping to have players keep the same characters and develop them as they explore the world.
I also want one-man-armies to be plausably rare in the world as a whole, including high point count NPCs.
I'm not expecting super powerful PC mages straight away, but I would like them to meet some awe-inspiring NPCs who have a reason to avoid upsetting people with armies at their command. And when the PCs do develop, I want them to have to work really hard if they want to be one-man-army, even if they've been playing the game for a few years.
I will add Monster Hunters to my list of books to buy, and eagerly await the RPM supplement. Thanks guys :)
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