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Old 03-10-2013, 12:03 AM   #201
Ed the Coastie
 
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Default Re: Hell in Dungeon Fantasy

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Originally Posted by ericthered
Soak it in holy water, blast it with holy magic, put it in an airtight steal box and place the box in stasis, the ocean, space, or through a portal to hell.
Which takes us back to Hell in Dungeon Fantasy. *grin*
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Old 03-10-2013, 08:02 AM   #202
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Default Re: Hell in Dungeon Fantasy

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The Zombie/skeleton animation spell is not enough as thy need to the form of a body to animate, not just the remains.

However That's a good description the comes close to some I seen of demiliches
In gurps undead there is even the option to make non-remains in the shapes of humanoids to animate through such spells. Anatomical plaster skeletons for really fragile quickly made ones, to iron sculpture versions perfect for surprising that arrogant undead hunter.
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Old 03-10-2013, 08:03 AM   #203
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Default Re: Hell in Dungeon Fantasy

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Which takes us back to Hell in Dungeon Fantasy. *grin*
Hell started out as Celestial's Warehouse 21. If only the night watchmen weren't so darn curious.
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Old 03-10-2013, 12:41 PM   #204
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Default Re: Hell in Dungeon Fantasy

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Originally Posted by Flyndaran View Post
In gurps undead there is even the option to make non-remains in the shapes of humanoids to animate through such spells. Anatomical plaster skeletons for really fragile quickly made ones, to iron sculpture versions perfect for surprising that arrogant undead hunter.
point is there are undead theas meant to be harder to make beyound a basic zombie or skeleton that have all the properties of zomebies and skelingtons but toughers, which means to keep those un dead types in your world it means you have to keep the limits on the basic types.

and quite simply with out theat limit on skeletons you make them stopable except by pwoerful magic casters... runining them form mook cannon fodder. becuse they would stop comming when you smashed them
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Old 03-10-2013, 04:57 PM   #205
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Default Re: Hell in Dungeon Fantasy

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It's been a thing for decades.
Really? There you go! Someone else gets the Original and Awesome point.

Aah! I gave away my AD&D books in 1982. Switched to The Fantasy Trip. I didn't know that a demi-lich was a zombie or skeleton that had decayed to dust and the dust remained undead.
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Old 03-10-2013, 05:43 PM   #206
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Default Re: Hell in Dungeon Fantasy

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Really? There you go! Someone else gets the Original and Awesome point.



Aah! I gave away my AD&D books in 1982. Switched to The Fantasy Trip. I didn't know that a demi-lich was a zombie or skeleton that had decayed to dust and the dust remained undead.
It not; is a Lich that has decayed. But a Lich has the same form as skeleton but is animated by a much more powerful spell, plus you know it's intelligent.
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Old 03-10-2013, 06:40 PM   #207
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Default Re: Hell in Dungeon Fantasy

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Why would a demon who opposes the gods punish wicked people who refuse to follow the gods?
A) It's their nature.
B) Because they can.
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Old 03-11-2013, 12:07 AM   #208
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A) It's their nature.
B) Because they can.
The same reason real people are cruel... gits and shiggles. Sadism is disturbingly common in all life, not just cats. In polite society, we simply call it schadenfreude. But it's really the same thing just with an extra self-delusion tacked on.
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Old 03-11-2013, 01:16 AM   #209
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The same reason real people are cruel... gits and shiggles.
You forgot "profit". If demons get nourishment or increased power from tormenting human souls, then torment away.
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Old 03-11-2013, 03:01 AM   #210
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Why would a demon who opposes the gods punish wicked people who refuse to follow the gods?
The demons are evil, and are motivated by universal malice. They would inflict condign cruelty on the good if they could, but the gods protect the good. The evil get "punished" because the gods won't or can't protect them; they are tormented because they are defenceless.
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