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Old 03-09-2013, 07:14 AM   #1
DanHoward
 
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Default Re: Pyramid #3/52: Low-Tech II

Instant Armor has a specific Holdout modifier for every type of armour and is more realistic than the DR-based rule in Low-Tech. It is based on bulk, material, construction, flexibility, tailoring, etc (see Holdout textbox on p. 17). You can substitute those in my Pyramid article if you want more realism.
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Last edited by DanHoward; 03-09-2013 at 07:23 AM.
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Old 03-09-2013, 01:44 PM   #2
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Default Re: Pyramid #3/52: Low-Tech II

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Originally Posted by DanHoward View Post
Instant Armor has a specific Holdout modifier for every type of armour and is more realistic than the DR-based rule in Low-Tech. It is based on bulk, material, construction, flexibility, tailoring, etc (see Holdout textbox on p. 17). You can substitute those in my Pyramid article if you want more realism.
Thank you!
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Old 03-09-2013, 06:45 PM   #3
Flyndaran
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Default Re: Pyramid #3/52: Low-Tech II

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Originally Posted by DanHoward View Post
Instant Armor has a specific Holdout modifier for every type of armour and is more realistic than the DR-based rule in Low-Tech. It is based on bulk, material, construction, flexibility, tailoring, etc (see Holdout textbox on p. 17). You can substitute those in my Pyramid article if you want more realism.
Ooh, that is almost enough to make me buy it just for that. I still might. Thank you. (Love pretty much all of your articles so far.)
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