Quote:
Originally Posted by vierasmarius
Absolutely! I've toyed with this idea in the past, and I think I came up with numbers similar to yours. You may want to limit it so that the technique can only cancel out the penalty, rather than giving a net bonus; it doesn't make much sense for a character to be able to parry a thrown spear more easily than a thrust spear.
|
Any technique that defaults to the skill at a penalty caps at the skill's value. Only techniques that default at to the skill without penalty can be taken above the skill's value; a cap of _skill +3 if easily abused, _skill +4 if normally and _skill +5 if self-limiting.