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#1 |
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Join Date: Feb 2013
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Okay, in the game I just played, my friend was at level 9 and we couldn't strengthen the monster enough to beat him so I tried playing instant wall on his monster.
I'm pretty sure I was wrong, since it says "allows escape", but I'm not sure. Can instant wall force someone else to run away instead of defeating the monster? |
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#2 |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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No. A card has to say explicitly that it forces someone to Run Away for it to have that effect.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#3 |
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Join Date: Dec 2014
Location: Moscow, Russia
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Can Player A play "Instant Wall" on combat he is not participating in, to let another player run away authomatically?
If yes, can Player B, in which combat had been played "Instant wall" choose to run away with dice, not authomatically? (if he wants to die, for example) |
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#4 | |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Quote:
Nope. If Instant Wall is played when you're trying to Run Away, you get away. You'd have to use a second card or ability to require you to roll.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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| Tags |
| instant wall, run away |
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