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#1 |
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Join Date: May 2005
Location: Oz
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Did you buy in chicken feed or grow it on your own land?
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Decay is inherent in all composite things. Nod head. Get treat. |
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#2 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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One benefit of chicken farming is that you can put the sheds on unproductive land. The feed would need to come from elsewhere but there is no reason why you couldn't control that part of the business too.
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Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. |
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#3 | |
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Join Date: May 2005
Location: Oz
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Quote:
Also, you can graze cows and sheep on land that isn't arable, and you can fatten swine in forests. Which is good if you have stony hillsides or uncleared forest.
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Decay is inherent in all composite things. Nod head. Get treat. |
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#4 |
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Join Date: Aug 2004
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A bit of both. A bad harvest of course could hurt any farm activity . Chickens do forage though and aren't super picky.
Its granted much easier with store bought feed. Still medieval farms and agriculture supported a large robust economy with trade and enough surplus to support a healthy class of parasites. There was plenty for chicken feed. |
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#5 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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They also love it when you drop an egg. They acted like it was the most delicious thing in the world. A bit disturbing for my childhood clumsiness.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#6 |
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Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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I liked this issue. The first three all had direct relevance to a setting I'm building. I expect they'll be quite useful.
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Demi Benson |
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#7 |
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Join Date: Sep 2004
Location: Canada
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On a non-chicken related subject, I was home sick today and spent my conscious hours tinkering with an Excel spreadsheet for the Low Tech Armor article, although I'm not sure if it'll work in older versions or GoogleDocs.
It brought up an interesting question though: What's the connection between physical statistics, DR/inch, Max DR, and WM for various materials? If I have a fantasy material that is "as hard as steel" but "as light as <x>" I can probably throw together DR/in (not used in any calculations that I've spotted) and WM (used) but Max DR (used) I am not sure how to generate. It seems like it should be related to density (WM) and tensile strength or hardness (DR/in?), based on my not-a-materials-engineer vague impression? I tried fitting Max DR to a cube root and a log of DR/in and can't. Does being a flexible material factor in somewhere?
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#8 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
Kthxbai
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#9 | |
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Join Date: Oct 2010
Location: earth....I think.
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Quote:
also, what does WM stand for? |
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#10 |
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Join Date: Sep 2004
Location: Canada
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Weight Multiple/multiplier/thingy.
I'll need to ask Steven if it's OK before I can put it up anywhere - and my preference is really stuffing it up somewhere for people who bought the Pyramid issue, since it in some ways ends up replacing the article :P I learned how to make checkboxes go in Excel 2013 today! I should be able to back-export to Excel 2003 with relatively little problems, from what I'm seeing. GDocs is probably a no-go, I'm into features it just doesn't do. Not sure about LibreOffice/OpenOffice.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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| Tags |
| low-tech, pyramid 3/52, pyramid issues |
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