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#1 | ||
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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I said,
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and then Anthony said, Quote:
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#2 |
Join Date: Feb 2005
Location: Berkeley, CA
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You only have xox liability if both copies are active at once; otherwise it's just a backup. You simply shut down the origin infomorph before transmission, and don't reactivate unless a situation comes up which would allow permit activating a backup (for example, a message that copying failed).
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#3 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Transmission isn't instantaneous. Would it make more sense to have the infomorph remain active on the origin machine until after active transfer has occurred, and perform the shutdown after intact transmission has been verified? Presumably there would be some protocol for managing this. After all, until the transmission is complete, at the receiving end it isn't an infomorph, but a collection of data waiting to become one.
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#4 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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What's sensible and what's prescribed to avoid multiple active copies may not be the same.
Maybe how much verification / error protection is required depends on how much time you book on said transmitter. "Oh, you booked the minimal - cross your digital fingers and hope special."
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#5 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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#6 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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On the other, in cases where the travel occurs not for the first time, and thus there is an out-of-date copy at the destination (with a known version number!), it might be workable to send merely the Patch Data / Difference File. Then again, I suspect that 'Solar System Travel Channels' have so much bandwidth that file size doesn't matter. |
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#7 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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What it would actually depend on is details of the implementation of infomorphs which might be quite different in different manufacturers' products. But if you dig into that, you find yourself asking how it is that all THS computers seem to run the same kind of software (there are several ways of achieving that at TL8, and I would expect more at TL10) and how it is that the software all works so well (TL10!) and then an infinity of further questions. |
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#8 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#9 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Possibilities include, but are not limited to: A universal architecture, used for everything; all software distributed in a semi-compiled form and JIT compiled; all software built for an efficient virtual machine implemented in software; binary cross-compilers, and combinations of all of these. It's TL10 and fictional, as well as being a gamable abstraction, so we can't expect to figure out how it "actually works".
A friend ran his homebrew "not-Transhuman Space" setting a few years ago, in which Microsoft had attained a system-wide monopoly of operating systems and development tools, and you had to have a license from them to learn to write software. Yes, this was black comedy. It also had implanted computers that didn't run off bioelectricity. They had really high-density batteries instead, which meant safety-minded people objected to implanting explosives which weren't all that insensitive. |
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#10 | ||
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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