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#11 | |
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Join Date: Apr 2012
Location: Baltimore, MD
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Nobody seems to have looked at the link MunchkinMan posted, the ruling is that they happen simultaneously, just like with the bookmark. To play them out, you still have to actually do them 1 at a time, but the results of each don't actually count until the final fight is finished. That means no treasure, no levels, no deaths, and no winning until each fight is resolved, then all results happen at the same time.
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#12 | |
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Join Date: Feb 2012
Location: Sydney, Australia
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It is possible to argue that the FAQ is more recent than the post, though. However, the more recent ruling does make the situation clear that it is the FAQ which is wrong:
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My unofficial, but comprehensive Flowcharts: Munchkin: A4 Letter; Munchkin Quest: A4 Letter Rules Checklist for all Munchkin sets: A4 Letter. Last edited by Clipper; 01-31-2013 at 12:06 AM. |
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#14 |
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Join Date: Jun 2010
Location: St-Petersburg, Russia
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summary: the FAQ is wrong and must/will be change. yes?
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I'm Russian munchkinolog. Sorry for my English. |
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#15 |
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Join Date: Feb 2012
Location: Sydney, Australia
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OK, yes, I didn't think of that one, and it does seem important now. I guess that applying both the old ruling, the new ruling and the newer rulings regarding timing of combat spoils from Transferal Potion (from the FAQs) means that all combat spoils and following up on Deaths should be left until after all the combats complete, in which case you complete all those things in turn order from the turn player then going to their left.
That seems to be the most consistent technique with all the previous official rulings (except that FAQ entry). |
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| Tags |
| comprehensive curses, dungeon, multiple battles |
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