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Old 01-25-2013, 06:09 PM   #26
Langy
 
Join Date: May 2008
Location: CA
Default Re: Perk Limit

Quote:
Originally Posted by sir_pudding View Post
Clearly still speaking Martian here. I don't care about house rules, and I don't care about "just throwing stuff out". I'm trying to understand what the actual rules are supposed to be and how they are intended to interact by the authors.


Whether I (or you, or anybody even Kromm) house rules them is immaterial here. I don't like house ruling things unless I feel I fully understand the RAW, and it's pretty clear that I do not (or you and the others do not). Please explain to me, with reference to the RAW, why I am wrong.
Er, the entire 'perk limit' thing is essentially a house rule. It isn't part of the basic RAW - it's an entirely open-ended recommendation.

But yes, if you want to follow that recommendation, then the rule appears to be "X perks total are allowed; Y of these may be 'combat perks', Z may be 'magic perks'", etc. It's not a very good rule, and certainly isn't one I'd bother following - it makes it so just about every character ever is restricted to no more than two or three 'combat' perks, no matter how much they make sense to the character concept.
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