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#11 |
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Join Date: Feb 2012
Location: The Netherlands
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Looks good.
Might is suggest an extra Parry slot on page 1 under active defences. That way everyone can put both his armed and unarmed parry. It looks like there's some space for it. |
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#12 |
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Join Date: Sep 2008
Location: 127.0.0.1
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Done for v1.1.
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#13 |
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Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Being something of a traditionalist, I'm more likely to use the Imperial version of the character sheet. That being said, your character sheet looks good so far; I'm going to print a couple of them out and see how some of my standard characters look on them before I decide for sure how well they will work for me.
__________________
"It's never to early to start beefing up your obituary." -- The Most Interesting Man in the World |
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#14 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Quite nice, and it reminds me of an idea for a four page sheet I once had, with one page for combat pretty much as you do. You might want to make the Reach for unarmed attacks a slightly greyer shade to let bigger folks write their bigger reaches over them, add Bite, let punches Parry and folks write in the damage for these (make the thr-1 stuff light grey). Maybe a Location header for equipment, though it doesn't have much space as it is; equipment and physical feats could get their own sheet in a less newbie friendly version.
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#15 |
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Join Date: Sep 2008
Location: 127.0.0.1
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Thanks for the feedback. Added in v1.1, too.
As for the location column, it is indeed not enough space there at the moment. But I'll keep it it mind. |
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| Tags |
| character sheets, excel, game aids |
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