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Old 01-24-2013, 01:14 PM   #24
Ulzgoroth
 
Join Date: Jul 2008
Default Re: GURPS Essential core books

I do sometimes think Perks do a scary amount of gate-keeping for character abilities. Perks like Shield Wall Training, Sacrificial Parry, Form Mastery, Grip Mastery...seem like things which are typically either worth much less than one point, or are absolutely mandatory for your character role.

I can think of characters who don't really want those perks, but not of characters who do want them but wouldn't be willing to pay more than one point...
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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