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Old 01-17-2013, 10:24 AM   #11
kenclary
 
Join Date: Aug 2004
Default Re: GURPS LARPING

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Originally Posted by Asta Kask View Post
Don't do this in schools in the U.S. You might be misunderstood.
Having done almost exactly "killer" on a college campus (and having had conversation with police officers about it), there are ways to do it. I wouldn't recommend high school, though.
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Old 01-17-2013, 11:39 AM   #12
Fwibos
 
Join Date: Jun 2008
Location: Milwaukee, WI
Default Re: GURPS LARPING

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Originally Posted by kachobo View Post
SJ have some book about LARP (Live Action Role Playing) ?
As a person who LARPS extensively (DON'T JUDGE ME!), I can say that already existing rule sets of rule-based LARPS (as opposed to actiopn-based LARPS) tend to bog down in combat already. GURPS, with all it's modifiers and options, would make a TERRIBLE LARP. That, and dice are a ****** way to resolve things in LARP.

Larp rules should be simple. One-off abilities, Chops, Automatic Powers, are the way to go.
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Old 01-17-2013, 11:40 AM   #13
Fwibos
 
Join Date: Jun 2008
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Default Re: GURPS LARPING

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Originally Posted by kenclary View Post
Having done almost exactly "killer" on a college campus (and having had conversation with police officers about it), there are ways to do it. I wouldn't recommend high school, though.
Given the current news and hullabaloo about guns currently going on, right now I wouldn't reccomend it at all.
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Old 01-18-2013, 12:05 PM   #14
kachobo
 
Join Date: Jan 2013
Default Re: GURPS LARPING

Thanks guys, we LARP in Monterrey, Mexico ... I know KILLER but I feel need a little more for a large group of old larpers
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Old 01-18-2013, 12:09 PM   #15
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: GURPS LARPING

Deadlands with the hex cards on the other hand might be cool
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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Old 01-18-2013, 12:11 PM   #16
Fwibos
 
Join Date: Jun 2008
Location: Milwaukee, WI
Default Re: GURPS LARPING

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Originally Posted by kachobo View Post
Thanks guys, we LARP in Monterrey, Mexico ... I know KILLER but I feel need a little more for a large group of old larpers
Castle Falkenstein is great for LARPS
It uses a deck of cards. You can have a long, on going plot OR one-shots. Magic can be tailored to an area (This area has more Emotional Mana, this area more Physical, frex).

And you can dress in steampunk attire. How cool is that?
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Old 01-18-2013, 02:40 PM   #17
Michael Cule
 
Join Date: Jul 2005
Default Re: GURPS LARPING

Y'know, I'd love to LARP in several of SJG's worlds.

Yrth for one. The Cabal for another.

I'm sure the Gloranthan based LARPs have helped to maintain enthusiasm for that world and they've been repeated across the world (UK, US, Australia and Germany).

A good set of LARPs written for SJG's settings would be a boost as well as fun!
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