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Old 01-16-2013, 04:49 AM   #1
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

FA03 - Future Armada: Wayfarer (Scout)

A long range scout vessel, designed for use by a single crewman.

Wayfarer - Scout (TL10^)
Streamlined, SM+7 Hull
Front Hull
[1] Armour - Nanocomposite
[2] Control Room (1cs, 2 uninstalled cs)
[3] Science Comm/Sensor Array (Array Level 8)
[4!] Medium Battery – 2x Fixed Particle Beams (30MJ, 5t Cargo)
[5] External Clamp
[6] Fuel Tank (15 tons, Hydrogen)
[Core!] Chemical Refinery (5 tons/hour)
Central Hull
[1] Armour - Nanocomposite
[2] Habitat (2 cabins: 1 Cabin with Total Life Support)
[3-6] Cargo Hold (60 tons Total)
[Core] Fusion Power Plant (2PP)
Rear Hull
[1] Armour - Nanocomposite
[2] Engine Room (1 workspace)
[3] Fuel Tank (15 tons, Hydrogen)
[4] Stardrive Engine (FTL-1)
[5-6] Fusion Torch – High Thrust (2G/7.5mps)

Features: Artificial Gravity, Emergency Ejection, Stealth

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 2G/15mps; Load 65tons; Occupancy 1ASV; dDR 10; Range x1; Cost $29.73M
Shadowhawk Variant
Restore 1 of the CS to the Control Room (+$50K)
Move Fuel Tank from [F6] to [F-Core]
Replace Chemical Factory with Medium Battery – 2x Turreted EMG Guns (and 5 tons Cargo) [F6]
Using Antimatter Warhead Ammunition ($$?) – 12cm, 100 shots;
Replace Cargo Hold [C3] with second Habitat (adding 1 Cabin with TLS)
Cargo Load drops to 55t; Occupancy up to 4ASV; TOTAL Cost +$50K (from +1CS)

This product includes 2 other smaller vessels, the TOAD Battlefield Transport, and the TUG-4103 Freight Hauler with HMT-555 Cargo Pods and Variants.

TOAD – Battlefield Transport (TL10^)
Unstreamlined, SM+7 Hull

Front Hull
[1-2] Armour – Advanced Metallic Laminate
[3] Control Room (3CS)
[4!] Medium Battery – 2x Turreted EMGs, 1x Uninstalled (5t Cargo)
[5] Tactical CS Array
[6] Defensive ECM
[Core] Fission Power Plant (1PP)
Central Hull
[1-2] Armour – Advanced Metallic Laminate
[3-4] Habitat (4 Cabins; 1x Bunkroom with Total Life Support, 1x small Establishment (Lounge), 1x Storage (5t))
[5-6] Cargo (30t) – Primarily used to transport troops & gear
[Core] Fuel Tank (15t, Water)
Rear Hull
[1-2] Armour – Advanced Metallic Laminate
[3-4] Fuel Tank (30t, Water)
[5-6] Fusion Torch (Water, Ram Rocket, 1.5G/5mps ea., 3G Total)
Features: Artificial Gravity, Gravitic Compensators, Stealth
Cost $26.7M; Move 3G/15mps;

TUG-4103 – Freight Hauler (TL9^)
Unstreamlined, SM+6 Hull
Front Hull
[1] Armour – Light Alloy
[2] Control Room (1CS)
[3-4] Habitat (4 Cabins; 1x Cabin with Total Life Support, 2x Storage (10t))
[5-6,Core] Fuel Tank (15t, Hydrogen)
Central Hull
[1] Armour – Light Alloy
[2] Medium Battery – Hidden, Fixed Launcher
[3] External Clamp
[4-6,Core] Fuel Tank (20t, Hydrogen)
Rear Hull
[1] Armour – Light Alloy
[2-3] Fuel Tank (10t, Hydrogen)
[4] Engine Room
[5-6] Nuclear Thermal Rocket (0.5G/0.45mps ea., 1G Total)
Features: Artificial Gravity
Cost $2.56M; Move 1G/5.67mps

HMT-555 – Cargo Pod (TL9)
Unstreamlined, SM+6 Hull
Front Hull
[1] Armour – Light Alloy
[2-6] Cargo Hold (25tons)
Central Hull
[1] Armour – Light Alloy
[2] “Access Passage” Bought as Passenger Seating
[3-6,Core] Cargo Hold (25tons)
Rear Hull
[1] Armour – Light Alloy
[2] External Clamp
[3-6,Core] Cargo Hold (25tons)
Cost $190K, 75 tons of Cargo;

The TUG will often pull a train of 14x Cargo Pods, giving a combined performance of 0.0667G/0.378mps (by simple division), or 0.0667G/0.267mps using the Rocket Equation.

In dangerous areas, one or more of the Cargo Pods may be replaced with a Defensive Pod, which uses hidden weapons batteries, and is indistinguishable from the standard Cargo Pods from the outside.

HMT-555 – Defensive Pod (TL9)
Unstreamlined, SM+6 Hull
Front Hull
[1-2] Armour – Light Alloy
[3-5] Large System: SM+7 Major Battery – Hidden, Turreted Laser
[6] Defensive ECM
Central Hull
[1-2] Armour – Light Alloy
[3] “Access Passage” Bought as Passenger Seating
[4-6] Large System: SM+7 Major Battery – Hidden Turret VRF Laser
[Core] Cargo Hold (5tons)
Rear Hull
[1-2] Armour – Light Alloy
[3] External Clamp
[3-6] Large System: SM+7 Fusion Power Plant (2PP)
[Core] Cargo Hold (5tons)
Cost $10.75M
Scaling down the Weapons Batteries and Fusion PP to SM+6; Cost $6.05M, with 40 tons Cargo


My own addition, not part of the standard FA Product, is a Fuel Pod version, used to improve performance for those long trains

HMT-555 Fuel Pod
Replace the Cargo Holds in the standard HMT-555 with Fuel Tanks, holding 75tons of additional Hydrogen fuel for the TUG. Cost $640K

A train of 14 Pods with 1 Fuel Pod, improves performance (using the Rocket Equation) to 0.732mps
A train of 14 Pods with 2 Fuel Pods, improves performance (using the Rocket Equation) to 1.222mps
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Old 01-16-2013, 07:05 AM   #2
RyanW
 
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Location: Southeast NC
Default Re: Spaceships Stats for Future Armada Vessels

Quote:
Originally Posted by SCAR View Post
The TUG will often pull a train of 14x Cargo Pods, giving a combined performance of 0.0667G/0.378mps (by simple division), or 0.0667G/0.267mps using the Rocket Equation.
I hadn't thought about it, but the bonus DV from having a large number of fuel tanks should be calculated somehow using the total mass of a ship's load if using external clamps... Will have to come up with better formula...
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Old 01-16-2013, 07:13 AM   #3
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

Quote:
Originally Posted by RyanW View Post
I hadn't thought about it, but the bonus DV from having a large number of fuel tanks should be calculated somehow using the total mass of a ship's load if using external clamps... Will have to come up with better formula...
That's what the Rocket Equation does - RogerBW explained it here in response to a previous question of mine on how to calculate performance for Clamped vessels.
Assuming I've done the calculation correctly, the figures from the 'Rocket Equation' account for the full mass of the connected vessels (assuming full cargo load too), and the full fuel mass.

Another possibility would be to consider the whole 'train' as a single larger SM vessel.
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Old 01-17-2013, 03:14 AM   #4
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

FA04 - Future Armada: Midgard Variants

A Carrier, based on alien design and technology found in ancient ruins. With 20 fighters, and a crew of 160.

Atlantis – Medium Carrier (TL10^)
Streamlined, SM+11 Hull
Front Hull
[1-2] Armour - Organic
[3*] Tactical CS Array (Array Level 12)
[4*] Defensive ECM
[5*] Medium Battery – 3x Fixed Launchers (with Antimatter Warheads)
[6*!] Medium Battery – 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams
[Core*] Control Room (CS15)
Central Hull
[1] Armour - Organic
[2] Cargo Hold (1500 tons)
[3*] Hangar Bay (1500 tons, Launch Rate 200t)
[4-5**] Habitat (400 Cabins; 84 Cabins and 3 Cells with Total Life Support, 4 Briefing Rooms, 18 Establishments, 10 Minifacs (+$5M, 5K/hr), 4 Offices, 10 Sickbay “Clinic”, 180 Storage (900tons))
[6*] Tertiary Battery – 30x Turreted, Rapid Fire, Guns
[Core*] Antimatter Power Plant (4PP)
Rear Hull
[1-2] Armour - Organic
[3] Cargo Hold (1500 tons)
[4*!] Stardrive Engine (FTL-1)
[5-6**] Hot Reactionless Engines (2G Total)

Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=39 Workspaces), Regeneration

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 2G/∞; Load 3900tons; Occupancy 160ASV; dDR 30/15/30; Range x1; Cost $2,589M

Carries 20 Lunatus Fighters (based on the original design, the Hangar can hold up to 33 of the Fighters)


From the base Atlantis design, the Hangar Bay has been removed, along with the additional Cargo Hold and Habitat from the forward schematics, the hull has been reinforce with additional Armour.

Corvus – Light Frigate (TL10^)
Streamlined, SM+11 Hull
Front Hull
[1-2] Armour - Organic
[3*] Tactical CS Array (Array Level 12)
[4*] Defensive ECM
[5*] Medium Battery – 3x Fixed Launchers (with Antimatter Warheads)
[6*!] Medium Battery – 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams
[Core*] Control Room (CS15)
Central Hull
[1-3] Armour - Organic
[2] Cargo Hold (1500 tons)
[5*] Habitat (200 Cabins; 28 Cabins and 3 Cells with Total Life Support, 14 Establishments, 4 Offices, 10 Sickbay “Clinic”, 110 Storage (550tons))
[6*] Tertiary Battery – 30x Turreted, Rapid Fire, Guns
[Core*] Antimatter Power Plant (4PP)
Rear Hull
[1-3] Armour - Organic
[4*!] Stardrive Engine (FTL-1)
[5-6**] Hot Reactionless Engines (2G Total)

Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=33 Workspaces), Regeneration

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 2G/∞; Load 2050tons; Occupancy 56ASV; dDR 30/45/45; Range x1; Cost $2,551M


From the base Atlantis design, the Hangar Bay along with the additional Cargo Hold and Habitat from the forward schematics have been extended to carry more fighters, cargo and crew.

Partisan – Medium Carrier (TL10^)
Streamlined, SM+11 Hull
Front Hull
[1] Armour - Organic
[2*] Tactical CS Array (Array Level 12)
[3*] Defensive ECM
[4] Cargo Hold (1500 tons)
[5*] Medium Battery – 3x Fixed Launchers (with Antimatter Warheads)
[6*!] Medium Battery – 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams
[Core*] Control Room (CS15)
Central Hull
[1] Armour - Organic
[2-3**] Hangar Bay (3000 tons, Launch Rate 200t)
[4-5**] Habitat (400 Cabins; 168 Cabins and 3 Cells with Total Life Support, 4 Briefing Rooms, 18 Establishments, 10 Minifacs (+$5M, 5K/hr), 4 Offices, 10 Sickbay “Clinic”, 12 Storage (60tons))
[6*] Tertiary Battery – 30x Turreted, Rapid Fire, Guns
[Core*] Antimatter Power Plant (4PP)
Rear Hull
[1] Armour - Organic
[2-3] Cargo Hold (3000 tons)
[4*!] Stardrive Engine (FTL-1)
[5-6**] Hot Reactionless Engines (2G Total)

Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=45 Workspaces), Regeneration

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 2G/∞; Load 4560tons; Occupancy 320ASV; dDR 15; Range x1; Cost $2,602M

Carries 36 Lunatus Fighters (based on the original design, the Hangar can hold up to 66 of the Fighters)
Lunatus-class Fighter (TL10^)
Unstreamlined, SM+5 Hull
Front Hull
[1-3] Armour - Organic
[4-5!!] Major Batteries – Fixed UV Lasers
[6] Control Room (1CS)
[Core] Defensive EXM
Central Hull
[1-3] Armour - Organic
[4] Tactical CS Array
[5-6,Core] Fusion Power Plants (6PP Total)
Rear Hull
[1-2] Armour - Organic
[3-6!!!!] Hot Reactionless Engines (4G Total)
Features: Gravitic Compensators, Self-Healing
Cost $2.97M; Move 4G/∞
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Old 01-18-2013, 03:11 AM   #5
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

FA05 - Future Armada: Jo Lynn (Transport)

An old gunboat converted for use as a basic interplanetary transport.

Jo Lynn - Transport (TL9^)
Unstreamlined, SM+8 Hull
Front Hull
[1] Armour – Light Alloy
[2] Medium Battery – 1x Fixed Launcher, 2x Uninstalled (30t Cargo)
[3] Control Room (4CS)
[4-6] Cargo Hold (150 tons)
[Core] Habitat (6 cabins; 4x Cabins, 1x Establishment (Galley))
Central Hull
[1] Armour – Light Alloy
[2-6] Cargo Hold (250 tons)
[Core] Habitat (6 cabins; 1x Sickbay, 1xWorkshop, 4x Storage (20 tons))
Rear Hull
[1] Armour – Light Alloy
[2] Engine Room
[3-4] Fuel Tank (100 tons, Water)
[5-6] Fusion Torch – Water (1.5G/5mp each, 3G Total)

Features: Artificial Gravity

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 3G/10mps; Load 450tons; Occupancy 6ASV; dDR 7; Range -; Cost $49.4M

Carries 2x Magnum-1, 4 person, Escape Pods. (best modelled as Life Pods from Ultra-Tech p232)

Note: This vessel has no FTL Drive, and no High-Energy Systems. 80% of the cost of the ship are the (TL10^) Fusion Torch Engines – swapping those out for something less expensive could reduce the cost of this spaceship significantly.

The Jo Lynn is a Clydesasle-class gunboat refitted for civilian service. In its original form, it would be something like this:

Gunboat 1061-968 (TL9^)
Unstreamlined, SM+8 Hull
Front Hull
[1] Armour – Light Alloy
[2] Medium Battery – 3x Fixed Launchers
[3] Control Room (4CS)
[4-5] Cargo Hold (100 tons)
[6] Defensive ECM
[Core] Habitat (6 cabins; 3x Cabins, 1x Establishment (Galley), 1x Sickbay)
Central Hull
[1] Armour – Light Alloy
[2!] Medium Battery – 2x Turreted Lasers, 1x Turreted Launcher
[3] Tactical Comm/Sensor Array
[4-6] Cargo Hold (150 tons)
[Core] Fission Power Plant (1PP)
Rear Hull
[1] Armour – Light Alloy
[2] Engine Room
[3-4] Fuel Tank (100 tons, Water)
[5-6] Fusion Torch – Water (1.5G/5mp each, 3G Total)

Features: Artificial Gravity

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 3G/10mps; Load 200tons; Occupancy 6ASV; dDR 7; Range -; Cost $81.4M

Carries 2x Magnum-1, 4 person, Escape Pods. (best modelled as Life Pods from Ultra-Tech p232)

The ‘Lower’ (Central) Cargo Hold is primarily used to transport troops and gear (minimal comfort). Swapping the Cargo Hold System in [C6] for Passenger Seating (60 seats) adds $0.3M.
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Old 01-19-2013, 09:08 AM   #6
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Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

FA06 - Future Armada: Exeter (Tramp Freighter)

Exeter – Tramp Freighter (TL9^)
Unstreamlined, SM+9 Hull
Front Hull
[1-2] Armour – Light Alloy
[3] Control Room (4CS, 2 uninstalled)
[4] Habitat (20 Cabins; 5x Cabins with Total Life Support, 1x Briefing Room, 2x Establishments, 2x Minifac (+$1M; 1k/hr), 2x Sickbay, 1x ‘Garden’ Area)
[5] Fuel Tank (150 tons,Hydrogen)
[6] Hangar (100 tons)
[Core] Fuel Tank (150 tons, Hydrogen)
Central Hull
[1-2] Armour – Light Alloy
[3] Habitat (20 Cabins; 10 Cabins: 2x singles,8x doubles with TLS)
[4-5] Cargo Hold (300 tons)
[6] Fuel Tank (150 tons,Hydrogen)
[Core] Fission Power Plant (1PP)
Rear Hull
[1] Armour – Light Alloy
[2] Fuel Tank (150 tons,Hydrogen)
[3!] Stardrive Engine (FTL-1)
[4] Engine Room (2 workspaces)
[5-6] Fusion Torch, High Thrust (1G/7.5mps ea.)

Features: Artificial Gravity, Stealth Hull

Piloting/TL9 (High-Performance Spacecraft)
HT13; Move 2G/30mps; Load 300tons; Occupancy 26ASV; dDR 20/20/10; Range x1; Cost $193.7M

Carries a Morgan Shuttle (30t) in the Hangar Bay, and 4x Niagara (1 person) Escape Pods (best modelled as Drop Pods from Ultra-Tech p232)
Morgan Shuttle (TL9^)
Unstreamlined, SM+5 Hull
Front Hull
[1-2] Armour – Metallic Laminate
[3] Control Room (1CS)
[4-5] Passenger Seats (4 Seats total)
[6, Core] Cargo Hold (3 tons)
Central Hull
[1-2] Armour – Metallic Laminate
[3-6,Core] Cargo Hold (7.5 tons)
Rear Hull
[1-2] Armour – Metallic Laminate
[3-4] Fuel Tank (3 tons, Water)
[5-6] Fusion Torch, Water (1.5G/5mps ea.; 3G Total)
Features: Artificial Gravity
Cost $1.51M; Move 3G/10mps;

Privateer Configuration
Upgrade Fission PP [C-Core] to Fusion PP (+$20M)
Replace Fuel Tank [F5] with Defensive ECM (+$29M)
Replace Fuel Tank [C6] with Medium Battery: 2x T:Plasma Beams, 1x T:Launcher (+$14M, !)
Removing 2 Fuel Tanks reduces deltaV to 15mps.

Durance Class Variants - for either the standard or Privateer configurations.
The XC (eXtra Cargo) Variant, swaps the Passenger Deck for an additional Cargo Bay
Replace the Habitat [C3] with a Cargo Bay (-$3M, +150 tons Cargo)

The XP (eXtra Passengers) Variant, swaps the Cargo Bay with a second Passenger Deck
Replace the Cargo Hold [C4] with a Habitat (20 Cabins; 10 Cabins: 2x singles,8x doubles with TLS) (+$3M,-150 tons Cargo)
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Old 01-21-2013, 05:43 AM   #7
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Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: Spaceships Stats for Future Armada Vessels

FA07 - Future Armada: Vanguard Station

Vanguard Station VII is one of 12 deep space station and listening posts. It has a permanent crew of 10, and 8 patrol men on monthly posting rotations. The station can also refuel visiting patrol or military vessels.

Vanguard Station VII (TL10^)
Unstreamlined, SM+10 Hull
Front Hull
[1] Armour – Advanced Metallic Laminate
[2-3] Fuel Tank (1000 tons)
[4] Armour – Advanced Metallic Laminate
[5-6] Fuel Tank (1000 tons)
[Core*] Control room (CS10)
Central Hull
[1] Armour – Advanced Metallic Laminate
[2*] Tactical Comm/Sensor Array
[3*!] Medium Battery - 2x Turreted EMGs, 1x Turreted VRF Laser
[4*] Small (SM+9) Systems: 2x Hangars (100 tons each), 1x Cargo Hold (150 tons)
[5*] Habitat (60 cabins; 4x Bunkrooms, 6x ‘Luxury’ Cabins, 4x Cells – all with Total Life Support; 1x Briefing Room, 3x Establishments. 1x ‘Crime’ Lab (+$1M), 1x Minifac (+$0.5M; 0.5K/hr), 2x Offices, 2x Sickbay, 6x Storage (30t))
[6*!] Medium Battery - 2x Turreted EMGs, 1x Turreted VRF Laser
[Core*] Fusion Power Plant (2PP)
Rear Hull
[1] Armour – Advanced Metallic Laminate
[2-3] Fuel Tank (1000 tons)
[4] Armour – Advanced Metallic Laminate
[5-6] Fuel Tank (1000 tons)

Features: Artificial Gravity, Total Automation (for 7 Workspaces*)

HT13; Move -; Load 180tons; Occupancy 32ASV; dDR 60/30/60; Range -; Cost $521.1M

The 4x Fuel Tanks each hold 1000 tons of whatever fuel might be required by vessels docking here for refuelling. At least 1 tank holds water, used by the Patrol Skiffs.
Patrol Skiff (TL10^)
Unstreamlined, SM+5 Hull
Front Hull
[1-2] Armour – Metallic Laminate
[3] Control Room (1CS)
[4-5] Passenger Seats (4 Seats total)
[6, Core] Cargo Hold (3 tons)
Central Hull
[1-2] Armour – Metallic Laminate
[3-4!!] Major Batteries - Turreted Particle Beams
[5-6] Cargo Hold (3 tons)
[Core] Fusion Power Plant (2PP)
Rear Hull
[1-2] Armour – Metallic Laminate
[3-4] Fuel Tank (3 tons, Water)
[5-6] Fusion Torch, Water (1.5G/5mps ea.; 3G Total)
Features: Artificial Gravity
Cost $2.11M; Move 3G/10mps;
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