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Old 01-08-2013, 09:08 PM   #1
Jovus
 
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Join Date: Sep 2008
Default Re: [IC] Dungeon Fantasy -- Gorefest Dungeon

Jim gives a yelp and stumbles back, smacking about ineffectually with his staff in an attempt to fend off the bat.


OOC: Retreating parry (+1): 3d6=14, 3d6=12 failure by 1; the second number was for HT, and thankfully unnecessary.

FP: 3/14 (half move and dodge)
HP:8/10 (Shock penalty: -2)
PU: 17/17

Conditions: Nauseated (-2 to attributes, -1 to active defenses) for 1 minute

Last edited by Jovus; 01-08-2013 at 09:44 PM.
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Old 01-08-2013, 10:53 PM   #2
ErhnamDJ
 
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Default Re: [IC] Dungeon Fantasy -- Gorefest Dungeon

Marcy slashes with his cutlass, then steps back.

Shortsword, 16 (3d6=15)

Cutlass Damage, cutting (1d6+1=7)

Edit:

Let's see if I still even get to attack.

Marcy will do a retreating parry, with Feverish Defense.

Parry (16/2=8, +3, +2 FD, +1 Retreat), 14 (3d6=7)

Then I get to try to hurt it because I parried it, yes?

Parrying unarmed, skill 16 (3d6=14)

Cutlass Damage Parry, cutting (1d6+1=5)

HP 11
FP 10


And so then on his turn after that, he'll step back into combat with the bat instead of stepping away.
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Last edited by ErhnamDJ; 01-08-2013 at 11:02 PM.
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Old 01-08-2013, 11:14 PM   #3
Stripe
 
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Default Re: [IC] Dungeon Fantasy -- Gorefest Dungeon

Marcy's blade cuts into the foul beast's hideous face, fending off its nasty, drool-slick teeth.

Again Marcy employs his slashing cutlass, but somehow the creature manages to dive and flip away from the slicing attack.


OOC: Foul Bat takes 5 - DR 1 = 4 * 1.5 = 6 injury.
Aerobatics(14): 3d6=7. Success.
Retreating aerobatic dodge (9+2+3=14): 3d6=12. Success.

Marcy, technically you should have had to roll HT against the smell attack before attacking, but due to all the confusion, we'll just say Marcy hasn't breathed until now! ;D Go ahead and roll.

Anyone else with BS 6 may go. Then, it's the golems. After them, Ironhide. Ironhide must roll HT first, though.
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