Quote:
Originally Posted by Bruno
I initially got into this train of thought because TES uses one number to indicate level of competence in an entire "college" of magic, so it would either be a power talent, or a skill for the entire college. RPM is one of the "one skill for multiple related spells" options so that was, for the initial idea, a desirable feature.
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One benefit of having some kind of College Skill system, is that you get a
world metaphysics which encourages casters to be
patterned/themed, rather than knowing a random assortment of spells they find useful (D&D-style), without needing a crazy complicated prerequisite system where individuals spells are prerequisites.