Quote:
Originally Posted by vicky_molokh
I remember hearing that such attacks are defeated by something called 'whipple shield principle'.
Well sure, okay, but why do I have to invent systems and modifications from scratch to do it? Why is the TL11^ force shield totally wonderful compared to TL11 armour, but TL^ beams totally pointless compared to TL missiles? (There also isn't much of a serious reason to ever bother with bombs.)
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TL^ is not a power level. TL^ beams exist to represent fictional beam weapons that don't act like anything really possible. They are probably mostly not drawn from settings where realistic kinetic-kill missiles are competing with them.
Quote:
Originally Posted by vicky_molokh
Right now, anything short of an invulnerability field or indestructible armour is worse than having:
1. At least 11% as many missiles in a salvo as the target has PD guns and
2. The willingness to press 'Proximity Detonation'.
(Note: even if we postulated automated gunners that automagically hit with every shot for PD, then same has to apply to missiles.)
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Have you forgotten about the rapid and very rapid fire options? A PD gun will almost certainly be VRF.