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#12 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Quote:
Essentially you get a multiplier to dDR because a ship with a large percentage of it's mass in Armor is going to have a reduced volume because of Armor's high density, and a smaller volume ship has less surface area which will increase the Armor's thickness and thus it's dDR.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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| Tags |
| point defense, spaceships |
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